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DykeMS rev 3.1

+5
hizinfiz
Swag
Twiggah
Synthesist
Sarah
9 posters

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DykeMS rev 3.1 Empty DykeMS rev 3.1

Post by Sarah Mon Dec 20, 2010 5:09 am

DykeMS (when opened), will be running on revision 3.1

Revision notes:

Commands
Normal player commands
@apreset to reset your ability points.
@jj and @jobadv to job advance.
@fm is fixed.
@spinel to warp to maps.
@help is updated.
SGM commands
!kill, !heal, !killmap, and !healmap implemented.
!warpmap implemented.
!giftnx implemented.
!unban implemented.
!mesos and !mesoperson implemented.
!maxskills implemented.
!help has been updated.

Features
Job advancing NPC has been implemented. (Name: J.J.)
Universal Warper NPC has been implemented. (Name: Spinel)
Rebirth system has been implemented.
Cash shop is now fully working (except female equips; like RMS).
Buffs are now "unlimited."

Bug Fixes
Revision 3 [reverted]
Buffs issue has been solved.
Attacking monsters issue has been solved.

Misc.
Maple TVs have been removed.

TODO
Currency system
Sarah
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Post by Synthesist Mon Dec 20, 2010 6:15 pm

Sarah, you're so late...get Yves to send you ALL of the new stuff.
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Post by Sarah Mon Dec 20, 2010 6:26 pm

Well this is what we'll start off as because this is the latest thing I have.
;_;
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Post by Synthesist Mon Dec 20, 2010 6:31 pm

Meh. Go annoy him later then.
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Post by Twiggah Tue Dec 21, 2010 12:40 pm

A wonderful piece of information you have there, ma'am.
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Post by Swag Tue Dec 21, 2010 1:25 pm

I wonder what the currency will be..
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Post by Synthesist Tue Dec 21, 2010 2:20 pm

Currency = Sugar.

Don't ask, we were on a sugar rush.
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Post by hizinfiz Tue Dec 21, 2010 6:40 pm

SGM, can has sugar plox?

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Post by Yves Tue Dec 21, 2010 7:36 pm

Synthesist wrote:Currency = Sugar.

Don't ask, we were on a sugar rush.

40 minutes of randomness till we settled on this.

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Post by Tim Tue Dec 21, 2010 7:41 pm

I remember suggesting that we use Dark Crystals. I still say that would've been nice also. They're shaped like awesome looking throwing stars! ;o
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Post by Yves Tue Dec 21, 2010 8:00 pm

There were tons that I'd have liked to have.

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Post by Synthesist Tue Dec 21, 2010 8:37 pm

The only one we could agree on was that.
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Post by Yves Tue Dec 21, 2010 8:42 pm

You veto'd too many. ._.

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Post by Synthesist Tue Dec 21, 2010 8:43 pm

Those looked retarded.
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Post by Yves Tue Dec 21, 2010 8:43 pm

I liked them Sad

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Post by angryFetus Tue Dec 21, 2010 8:51 pm

Is there anything that stacks more than 9.999k?
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Post by Yves Tue Dec 21, 2010 9:03 pm

More than - no, the display becomes buggy and reportedly functionality is sacrificed.

Items with modified stack limits are:
Sugar (currency) - 9999
Smegas - 9999
White Scrolls - 500

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Post by Synthesist Tue Dec 21, 2010 9:07 pm

You're retarded.
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Post by Yves Tue Dec 21, 2010 9:08 pm

Gee thanks. I'd -rep if I could. Sad

Honestly, I was just answering a question - being hostile doesn't make you cool.

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Post by Synthesist Tue Dec 21, 2010 9:19 pm

Not that. I was referring to your other post. O_O
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Post by Yves Tue Dec 21, 2010 9:19 pm

What other post? o-o.

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Post by Chey Wed Dec 22, 2010 1:57 am

How about Soft White buns as currency LOL

Niceeee commands owo . how about changing hairstyles?
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Post by Twiggah Wed Dec 22, 2010 12:08 pm

?

Click on NimaKIN to change your hairstyle.
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Post by Synthesist Wed Dec 22, 2010 1:49 pm

Chey wrote:How about Soft White buns as currency LOL

Niceeee commands owo . how about changing hairstyles?

No.

We've set up the system in Tespia, you don't have to kill Jr. Sentinels, but you kill another type of beginner things that drop beginner items with the huge arrow with a "z" on top of it...not sure if Yves blocked all commands from there though. (e.g. If blocked, you can't just @henesys)
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Post by Yves Wed Dec 22, 2010 2:41 pm

Synthesist wrote:No.

We've set up the system in Tespia, you don't have to kill Jr. Sentinels, but you kill another type of beginner things that drop beginner items with the huge arrow with a "z" on top of it...not sure if Yves blocked all commands from there though. (e.g. If blocked, you can't just @henesys)
Starting map is considered a blocked map; no commands permitted.

I'm going to code another look changer similar to Spindle in Rydah.

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