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» DykeMS not being online.by Yves Mon Apr 14, 2014 5:16 am
» Hai o-o
by Pikachu Fri Apr 08, 2011 2:04 am
» HEY, I'M BACK HOES.
by Twiggah Mon Apr 04, 2011 9:12 am
» I'M BACK PEOPLES!
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» HEY, I'M GONE HOES.
by Pikachu Sat Apr 02, 2011 7:51 pm
» Fuckin' magnets.
by Neko Sat Mar 26, 2011 2:39 am
» Mike's App. (v1.2 - Now with more words or something!(And, I guess, a variety of colors!))
by Mike Mon Mar 14, 2011 8:11 pm
» I blame Carrie.
by Yves Fri Mar 11, 2011 3:35 am
» Ban Appeal
by Mike Fri Mar 11, 2011 1:15 am
DykeMS rev 3.1
+5
hizinfiz
Swag
Twiggah
Synthesist
Sarah
9 posters
Page 1 of 2 • 1, 2
DykeMS rev 3.1
DykeMS (when opened), will be running on revision 3.1
Revision notes:
Commands
Normal player commands
@apreset to reset your ability points.
@jj and @jobadv to job advance.
@fm is fixed.
@spinel to warp to maps.
@help is updated.
SGM commands
!kill, !heal, !killmap, and !healmap implemented.
!warpmap implemented.
!giftnx implemented.
!unban implemented.
!mesos and !mesoperson implemented.
!maxskills implemented.
!help has been updated.
Features
Job advancing NPC has been implemented. (Name: J.J.)
Universal Warper NPC has been implemented. (Name: Spinel)
Rebirth system has been implemented.
Cash shop is now fully working (except female equips; like RMS).
Buffs are now "unlimited."
Bug Fixes
Revision 3 [reverted]
Buffs issue has been solved.
Attacking monsters issue has been solved.
Misc.
Maple TVs have been removed.
TODO
Currency system
Revision notes:
Commands
Normal player commands
@apreset to reset your ability points.
@jj and @jobadv to job advance.
@fm is fixed.
@spinel to warp to maps.
@help is updated.
SGM commands
!kill, !heal, !killmap, and !healmap implemented.
!warpmap implemented.
!giftnx implemented.
!unban implemented.
!mesos and !mesoperson implemented.
!maxskills implemented.
!help has been updated.
Features
Job advancing NPC has been implemented. (Name: J.J.)
Universal Warper NPC has been implemented. (Name: Spinel)
Rebirth system has been implemented.
Cash shop is now fully working (except female equips; like RMS).
Buffs are now "unlimited."
Bug Fixes
Revision 3 [reverted]
Buffs issue has been solved.
Attacking monsters issue has been solved.
Misc.
Maple TVs have been removed.
TODO
Currency system
Re: DykeMS rev 3.1
Sarah, you're so late...get Yves to send you ALL of the new stuff.
Synthesist- Posts : 103
Points : 114
Reputation : 0
Join date : 2010-12-20
Age : 27
Location : Toronto
Re: DykeMS rev 3.1
Meh. Go annoy him later then.
Synthesist- Posts : 103
Points : 114
Reputation : 0
Join date : 2010-12-20
Age : 27
Location : Toronto
Re: DykeMS rev 3.1
A wonderful piece of information you have there, ma'am.
Twiggah- Posts : 304
Points : 331
Reputation : 8
Join date : 2010-12-20
Age : 27
Location : Melbourne, Victoria.
Re: DykeMS rev 3.1
I wonder what the currency will be..
Swag- Posts : 162
Points : 196
Reputation : 4
Join date : 2010-12-20
Location : Beside Spinel.
Re: DykeMS rev 3.1
Currency = Sugar.
Don't ask, we were on a sugar rush.
Don't ask, we were on a sugar rush.
Synthesist- Posts : 103
Points : 114
Reputation : 0
Join date : 2010-12-20
Age : 27
Location : Toronto
Re: DykeMS rev 3.1
SGM, can has sugar plox?
hizinfiz- Posts : 12
Points : 16
Reputation : 0
Join date : 2010-12-20
Location : In your pants <3
Re: DykeMS rev 3.1
Synthesist wrote:Currency = Sugar.
Don't ask, we were on a sugar rush.
40 minutes of randomness till we settled on this.
Yves- Posts : 300
Points : 333
Reputation : 6
Join date : 2010-12-20
Age : 28
Location : Toronto.
Re: DykeMS rev 3.1
I remember suggesting that we use Dark Crystals. I still say that would've been nice also. They're shaped like awesome looking throwing stars! ;o
Tim- Posts : 77
Points : 97
Reputation : 5
Join date : 2010-12-20
Age : 32
Location : Outside your window.....in San Angelo, TX
Re: DykeMS rev 3.1
There were tons that I'd have liked to have.
Yves- Posts : 300
Points : 333
Reputation : 6
Join date : 2010-12-20
Age : 28
Location : Toronto.
Re: DykeMS rev 3.1
The only one we could agree on was that.
Synthesist- Posts : 103
Points : 114
Reputation : 0
Join date : 2010-12-20
Age : 27
Location : Toronto
Re: DykeMS rev 3.1
You veto'd too many. ._.
Yves- Posts : 300
Points : 333
Reputation : 6
Join date : 2010-12-20
Age : 28
Location : Toronto.
Re: DykeMS rev 3.1
Those looked retarded.
Synthesist- Posts : 103
Points : 114
Reputation : 0
Join date : 2010-12-20
Age : 27
Location : Toronto
Re: DykeMS rev 3.1
I liked them
Yves- Posts : 300
Points : 333
Reputation : 6
Join date : 2010-12-20
Age : 28
Location : Toronto.
Re: DykeMS rev 3.1
More than - no, the display becomes buggy and reportedly functionality is sacrificed.
Items with modified stack limits are:
Sugar (currency) - 9999
Smegas - 9999
White Scrolls - 500
Items with modified stack limits are:
Sugar (currency) - 9999
Smegas - 9999
White Scrolls - 500
Yves- Posts : 300
Points : 333
Reputation : 6
Join date : 2010-12-20
Age : 28
Location : Toronto.
Re: DykeMS rev 3.1
You're retarded.
Synthesist- Posts : 103
Points : 114
Reputation : 0
Join date : 2010-12-20
Age : 27
Location : Toronto
Re: DykeMS rev 3.1
Gee thanks. I'd -rep if I could.
Honestly, I was just answering a question - being hostile doesn't make you cool.
Honestly, I was just answering a question - being hostile doesn't make you cool.
Yves- Posts : 300
Points : 333
Reputation : 6
Join date : 2010-12-20
Age : 28
Location : Toronto.
Re: DykeMS rev 3.1
Not that. I was referring to your other post. O_O
Synthesist- Posts : 103
Points : 114
Reputation : 0
Join date : 2010-12-20
Age : 27
Location : Toronto
Re: DykeMS rev 3.1
What other post? o-o.
Yves- Posts : 300
Points : 333
Reputation : 6
Join date : 2010-12-20
Age : 28
Location : Toronto.
Re: DykeMS rev 3.1
How about Soft White buns as currency LOL
Niceeee commands owo . how about changing hairstyles?
Niceeee commands owo . how about changing hairstyles?
Chey- Posts : 53
Points : 57
Reputation : 0
Join date : 2010-12-21
Age : 27
Location : In chur heart.<3
Re: DykeMS rev 3.1
?
Click on NimaKIN to change your hairstyle.
Click on NimaKIN to change your hairstyle.
Twiggah- Posts : 304
Points : 331
Reputation : 8
Join date : 2010-12-20
Age : 27
Location : Melbourne, Victoria.
Re: DykeMS rev 3.1
Chey wrote:How about Soft White buns as currency LOL
Niceeee commands owo . how about changing hairstyles?
No.
We've set up the system in Tespia, you don't have to kill Jr. Sentinels, but you kill another type of beginner things that drop beginner items with the huge arrow with a "z" on top of it...not sure if Yves blocked all commands from there though. (e.g. If blocked, you can't just @henesys)
Synthesist- Posts : 103
Points : 114
Reputation : 0
Join date : 2010-12-20
Age : 27
Location : Toronto
Re: DykeMS rev 3.1
Starting map is considered a blocked map; no commands permitted.Synthesist wrote:No.
We've set up the system in Tespia, you don't have to kill Jr. Sentinels, but you kill another type of beginner things that drop beginner items with the huge arrow with a "z" on top of it...not sure if Yves blocked all commands from there though. (e.g. If blocked, you can't just @henesys)
I'm going to code another look changer similar to Spindle in Rydah.
Yves- Posts : 300
Points : 333
Reputation : 6
Join date : 2010-12-20
Age : 28
Location : Toronto.
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